I learned a great deal about slicers in these last few weeks. I’m starting to understand how the topology of a model influences the way it is sliced.
I was able to slice at a 0.0001 grid resolution with a minimum segment size of 0.0001. To give you an idea the gcode for the benchmark I posted came out 300mb instead of about 60mb generated by Cura. The result is always the same, maybe better than the early prints, but still far from perfect.
@peopoly are you sure that it’s not something happening in the firmware or an hardware limit (in the DAC maybe)? I tried 5 slicers now and they all generate that kind of glitches, I start to believe that the problem is somewhere in the moai.
@Paul_Jack-Frederick I know it’s a long post to follow. We tried all slicers on the market, S3D included (here’s the result). Very little changes. Slic3r seems to be the best one so far.