hey peps, i’m wondering why the hole function is attached to the hollow function?
i need to put holes in objects that are already hollow but it will hollow the hollow!
and there’s no way to have these objects solid as they have a lattice structure in them.
i would use mesh mixer but it destroys the polygons in the shape when using bullion difference.
HHHHHEEELLLP other programs are a pain to export import, all i want are drain holes!